Tridion

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Reading Time: 4 minutes jQuery isn’t going anywhere. It’s the most widely used JavaScript-library, it has a huge community, and offers a plethora of plugins. With its wide-spread acceptance, it’s not surprising when CMS developers (Tridionauts and the like) get prototypes using different jQuery plugins like modal windows or carousels. What is surprising, however, is how often these jQuery

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Reading Time: 2 minutes So, it’s a tad overdue, but I’d like to briefly mention something that happened about a month ago. I got this super neat email from Nuno Linhares, who works at SDL.

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Reading Time: 3 minutes For the last few months, I’ve been doing a substantial amount of front-end work on SDL’s Media Manager tool. While you can find a pretty decent amount of information on Tridion via blogs and stack exchange, you won’t find much on Media Manager. Let’s start by introducing outlets.

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Reading Time: 2 minutes So, not too long ago I had the opportunity to sit down with Miguel Miguelez and Nuno Linhares, both from SDL. Over the course of one or several beers, we discussed the Frenchness of the French, super awesome tattoo ideas, and content injection. And we came up with an idea which I’d like to share.

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Reading Time: 5 minutes Media Manager is by far one of the cooler products that SDL could offer. It appeals to my inner geek. It offers rich asset management over a content distribution network and it does codec conversion. It’s an HTML5 developer’s dream. I don’t claim nearly the experience around Media Manager that I would  Tridion, but I

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Reading Time: < 1 minute I’ve been working on a new Tridion implementation for a client, and for the last few days all I’ve been doing is making schemas. No, not content schemas. Embeddable schemas. Metadata schemas. Schemas that aren’t even necessarily specific to the client. Just things that are necessary to make bigger, more complex schemas. And then today

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Reading Time: 7 minutes Recently I was given a web project— but not just any type of web project. The kind we hate most. The one that’s best-labeled a “future awful idea”.  The one developers will try to kill —with fire. The kind of project with the same sad story as that Pokemon tattoo on your cousin’s lower back.  You

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Reading Time: 6 minutes Not too long ago, I was put on a new project at Tahzoo and I got to hear what many developers in the community (and even at Tahzoo) can only fantasize about:  “Be as cutting edge as you want.”. A coworker, Joe Shirley, and I, were given the freedom to use whatever tools, techniques, and