I’ve been working in a particular Tridion implementation for quite some time now. It doesn’t have Site EditExperience Manager set up. So when I find a page, I have to sort out in my own brain what the actual url is. And then I have to type it into a browser and actually go there.
If you haven’t heard, headless Chrome is now A Thing™. A few days ago I wrote a post on how to use Headless Chrome to grab some screenshots from the command line, using a dab o’node and a healthy dose of Promises. Well, after a little more fiddling with it, I’ve got a version 2.0
Version 59 of Chrome introduced something really cool for Mac developers: a Headless Chrome. It means that now we can run Chrome without using Chrome. How cool is that? In the past we’ve relied on phantom.js or Selenium Webdriver for browser automation and testing. But now, the Chrome team has provided us the ability to
Wait, what’s the CSSOM? Well, I’ve talked about it in the past; it’s the object model for your styles. I even wrote about how to make a CSSOM analyzer. What I didn’t know then, that I know now, is that you can manipulate the CSSOM. It’s not just there for show and tell. You can
This year, SDL decided to host a hackathon that launched at SDL Innovate. And I, having a full time job, school, and a side project, needed something to keep me busy. So I decided to participate. I had some ideas for Media Manager, so I figured this was a good excuse to start experimenting with
I was talking to a colleague recently about the release of McSandy, and he mentioned that he had a project coming up that would require manipulation of HTML5’s LocalStorage API. I pointed him to a small gist that I’d put up on Github. And then I thought, “hey, maybe I should mention this to other