October 2014

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I was talking to a colleague recently about the release of McSandy, and he mentioned that he had a project coming up that would require manipulation of HTML5’s LocalStorage API. I pointed him to a small gist that I’d put up on Github. And then I thought, “hey, maybe I should mention this to other

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Almost a year ago, I sent out a quick post that I’d created a Default Schemas for Tridion project on Github.  Because I wrote that post on a Friday afternoon, I didn’t offer many details. But today’s Monday…

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After I announced that McSandy was in beta mode, I created a Reddit post for McSandy, and asked for feedback. What I noticed is that a lot of folks don’t really get why I made McSandy — because there’s tons of other options out there. So I’m going to show you why, with a few lovely animated

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About two and a half years ago, I lived in Colorado, and had to fly out to Columbus Ohio pretty regularly. On one such flight, I wanted to test out some CSS and HTML. But I didn’t have any Wifi on the plane.  When you don’t have internet, and you want to do a quick

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In a previous post, I mentioned the SDL Tridion MVP retreat, and that front-end is going to become a really big deal in the world of Tridion. Today, I would like to briefly discuss what I meant by that. (Briefly means “under 1000 words”). What it amounts to is an amazing project by Bart Koopman and Will

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  All the way back in Febuary Ferbruary Febfruary the second month of this year, I wrote about how I’d been nominated for this really cool award, the SDL Tridion Most Valued Professional award. Also known as the Tridion MVP award. It was a really, really  cool honor to have been nominated, and I got all