Yesterday I got the news about Angular 2.0. Am I excited? Not particularly. Am I furious? Not particularly. Am I annoyed? Why yes, yes I am.
I was talking to a colleague recently about the release of McSandy, and he mentioned that he had a project coming up that would require manipulation of HTML5’s LocalStorage API. I pointed him to a small gist that I’d put up on Github. And then I thought, “hey, maybe I should mention this to other
Almost a year ago, I sent out a quick post that I’d created a Default Schemas for Tridion project on Github. Because I wrote that post on a Friday afternoon, I didn’t offer many details. But today’s Monday…
After I announced that McSandy was in beta mode, I created a Reddit post for McSandy, and asked for feedback. What I noticed is that a lot of folks don’t really get why I made McSandy — because there’s tons of other options out there. So I’m going to show you why, with a few lovely animated
About two and a half years ago, I lived in Colorado, and had to fly out to Columbus Ohio pretty regularly. On one such flight, I wanted to test out some CSS and HTML. But I didn’t have any Wifi on the plane. When you don’t have internet, and you want to do a quick
In a previous post, I mentioned the SDL Tridion MVP retreat, and that front-end is going to become a really big deal in the world of Tridion. Today, I would like to briefly discuss what I meant by that. (Briefly means “under 1000 words”). What it amounts to is an amazing project by Bart Koopman and Will
All the way back in Febuary Ferbruary Febfruary the second month of this year, I wrote about how I’d been nominated for this really cool award, the SDL Tridion Most Valued Professional award. Also known as the Tridion MVP award. It was a really, really cool honor to have been nominated, and I got all